I have an AMD graphics card and while it largely works, there are strange side-effects that make it not worth using. DX11 mode was to be the default mode of operation but the devs basically learned toward the end of the development that though it seemed to work fine on their development machines, it was not consistent overall. Not only that but it clearly is ment to run in DX9.unno why it has the plugins config that claims to offer DX11 when it doesnt even work when activated in the config. so it isnt DRM free as advertised technically. I get strange issues with specular maps so I personally do not. The OpenGL renderer runs like crap anyway!īTW if you try dx11 and it looks "normal", it's probably more efficient to use it. I am forgetting now but I can say that I also deleted the dll in the Steam version. Recently, I assume what must have been a GPU driver update on my R9 380 broke the game, at least the GOG version. It will complain in the console/BZLogger.txt but it's merely complaining. I have an odd suggestion: In the root directory of the game, either rename move or delete "RenderSystem_GL.dll" and make sure you're attempting to load in dx9 mode (-renderer=dx9). lol I know this is a bit old but I don't frequent the GOG forums much.ĭo you know what rendering engine you had enabled when you took that console screencap? GOG is investigating the matter and hopefully they can patch their launcher up - seems like a really edge-case with the new RDNA2 GPUs - though cannot confirm it as none of my friends actually have AMD GPUs to test with. After starting from the launcher it simply vanishes. Kallestofeles: Battlezone 98 Redux will not start. Steam version which also launches fine is 2.2.301. Last version from GOG which the game launches fine with is 2.0.155 t2. Purchased the Steam version of Battlezone 98 Redux and that one works right out of the box, no issues.Ĭreated a support ticket to GOG for further investigation. The only other option I have left on the table is to reinstall Windows10 from scratch but I don't think that it will fix the issue nor is a proper approach for getting this resolved. I also contacted Rebellion support directly and they are out of ideas at this point as well, though they did confirm that the game is supposed to work just fine on the latest RDNA2 GPUs. It used to work fine on Nvidia GPUs last year, but ever since I've moved over to the 6800 XT, it will not start. Let me know if any additional information is required to debug this case as I'm completely out of ideas. Launched the game with /console flag for output - attached to this case. Removed all Microsoft Visual C++ packages from the system and reinstalled them cleanly. Switched off every possible image modification setting in AMD Adrenalin Software Suite (freesync, image sharpening, chill, etc). Tried to change the renderer in Ogre.cfg to dx9/11/opengl. Tried launching in windowed mode and with various lower resolution options. Verified/repaired the installation, tried completely removing and reinstalling.
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